My BlitzMAX Football

Miscellaneous Forums/Graphics Showcase/My BlitzMAX Football

">There is no bump & specular maps. All the detail comes from the high poly mesh!"


I know, but what i meant to say is, you really need some bump & specular maps on there... obviousley you've aimed for realism with this model, so you need to add dirt & scuffing to the surface, otherwise all the poly's in the world won't make it look real..

Have a look at this tutorial movie: http://69.36.12.13/media/tut/tut_6.mov - shows what i'm talkin about pretty well...