Timers

Blitz3D Forums/Blitz3D Programming/Timers

Sorry to keep questioning this, but Mark says "Pause until the timer reaches 60".

In other words it's a incrementing counter. When it reaches 60 the code moves on. I'm assuming that means =>60 millisecs from when the counter was last checked (last loop).

If possible, it would be good for Blitz Support to clarify this.