Yes, but 60 what?
Mark Sibly says "This command will halt execution until the timer reaches its value. "
Blitz help code:
So I'm assuming that it's 60 millisecs, not 60 frames.
Otherwise who knows how long 60 frames would take?
Mark Sibly says "This command will halt execution until the timer reaches its value. "
Blitz help code:
frameTimer=CreateTimer(60) ; Your main screen draw loop While Not KeyHit(1) WaitTimer(frameTimer) ; Pause until the timer reaches 60 Cls ; Draw your screen stuff Flip Wend
So I'm assuming that it's 60 millisecs, not 60 frames.
Otherwise who knows how long 60 frames would take?