Directional Lighting

BlitzMax Forums/BlitzMax Programming/Directional Lighting

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

OMW = Oh My Word :)

Cyanide, I see that with this method, there will be problems with convex hulls ?

What I could do is render the shadows in the first pass, and overlay my hulls(mages) over the shadows. Would this be ok to do ?