Read/WritePixel Rgb Conversion

BlitzMax Forums/BlitzMax Programming/Read/WritePixel Rgb Conversion

Thanks. Read pixel was still pretty shaky,
But I found a cool way of bypassing any of that.


P:Byte Ptr = Pixels.PixelPtr( x,y)

Red = P[2]
Green = p[1]
Blue = p[0]
Alpha = p[3]

But I have to use genRgb to encode it back..for some ..odd reason.