hi, im not sure, i think tan(a)=a/o (or something like that) but in 3d its hard to find the adacent? (if thats the bottom one) i need something that takes all 3 verts and decides the vertical slop angle
another angle quest
Blitz3D Forums/Blitz3D Programming/another angle questThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.