Question about triangle face direction

Blitz3D Forums/Blitz3D Beginners Area/Question about triangle face direction

I created a 3D maze program, and I created the maze entirely with Blitz's command set (I've even set the UV's internally).

First I drew the vertices, triangles and walls on paper and I decided from which point they should be visible.

I drew the outlines for each kind of corridor, and the walls should be visible from the middle of the corridor.

So I placed a dot on the paper where the player would stand when he's playing the game and drew one of the walls in front of that point.
That way, I could easily see in which order I should connect the vertices, keeping in mind that they should be connected in a clockwise manner, as seen from the point where the player will stand while facing the wall.
It doesn't matter in which order you create the vertices, only the order in which you connect them together.

If you want to take a look at the entire source-code:
http://users.pandora.be/vge/downloads/Maze3DComplete.zip
Source-code comes with comments all over the place.
The creation of each kind of corridor is located in the file "Includes\CreateWallTypes.bb"