I was addressing the use of the undocumented functions Object/Handle and I explained my alternative system. In Blitz, Types are implemented as linked list, so there is no debate on that from my standpoint.
Ultimately the goal is to randomly access an object of Type collection without looping through all the objects. Considering the functions Object/Handle are not documented, only Mark knows what their purpose is and how they work.
Ultimately the goal is to randomly access an object of Type collection without looping through all the objects. Considering the functions Object/Handle are not documented, only Mark knows what their purpose is and how they work.