Seems I was a bit unlucky for that~
I'm running a 100% native 64bit system. It does not even contain compatibility libs (however I have a 32bit chroot for a few applications which didn't compile fine on 64bit).
BlitzMax works well in 32bit, however 3D operations are not possible. Also LibGL and LibGLU aren't working.
Thanks to xlibmesa (software opengl) I could compile 3D applications, but running at a very very low fps...
So I was wondering if a 64bit-compiled linux version of BlitzMax was planned, or if I really should make another installation of Linux somewhere else just for developpement...
Mark
I'm running a 100% native 64bit system. It does not even contain compatibility libs (however I have a 32bit chroot for a few applications which didn't compile fine on 64bit).
BlitzMax works well in 32bit, however 3D operations are not possible. Also LibGL and LibGLU aren't working.
Thanks to xlibmesa (software opengl) I could compile 3D applications, but running at a very very low fps...
So I was wondering if a 64bit-compiled linux version of BlitzMax was planned, or if I really should make another installation of Linux somewhere else just for developpement...
Mark