hehe, Tanx Tim :)
well, i think it is a mather of traning, i have no problem with this game, infakt, i think it is very realaxing and i almost always run out of trial time ;)
but then again, i created this consept over 10 years ago in the original Tetravus game... so i have had some training ;)
just take a look at that highscore you can find in the seperate EXE, can you beat me? ;)
the game is also ALOT eazyer now that last version(closed beta) ho had 2 rows less(on screen abouve), when i first added the 2 new rows i was thinking that is was way to simmple... :P hehe, but i gues i was wrong?;)
well, i will think about sending you a mail, at current state im not making any money on the projekt... and i dont know how to solve the hole "large-size"-marketing part, but that will be a later issue.
well, i think it is a mather of traning, i have no problem with this game, infakt, i think it is very realaxing and i almost always run out of trial time ;)
but then again, i created this consept over 10 years ago in the original Tetravus game... so i have had some training ;)
just take a look at that highscore you can find in the seperate EXE, can you beat me? ;)
the game is also ALOT eazyer now that last version(closed beta) ho had 2 rows less(on screen abouve), when i first added the 2 new rows i was thinking that is was way to simmple... :P hehe, but i gues i was wrong?;)
well, i will think about sending you a mail, at current state im not making any money on the projekt... and i dont know how to solve the hole "large-size"-marketing part, but that will be a later issue.