3D Engine Required?

BlitzMax Forums/BlitzMax OpenGL Programming/3D Engine Required?

There are several problems in a port of B3D:

1. 3D engine is using DX9. Large rewrites due to the DX redesign with DX8
2. BM is OO and most of us refuse to use procedural programming with BM (ie using integer handles) so the whole engine needs to be usable in OO mode not only procedural

The work for such a job isn't really worth a portation of the old engine. Especially as it had some quite bad lacks as missing of S3TC texture compression support for example.

But for the 3D engine it would be great if the core version would be released and the "higher end" features were added step by step so we could start working with a B3D like version and extend its eye candy part as it comes in :-)