Texture mapping

Blitz3D Forums/Blitz3D Programming/Texture mapping

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This is the entity you scaleentity mitile,10,10,10
You are not returning what you expect - and thats why its untextured
If you delete Scaletexture tex,512,512 then you see your texture on the big square.
I'd say - your concept of doing the whole thing is wrong. I would not glue meshes together but adding surfaces to that created Mesh. And texture them with Brushes (PaintSurface Surf,brush)