another thing.... don't color the sun that gaudy... it would be better if it is more bright.
And a nice effect for the sun:
make another sunglow sprite with high alpha rendered in front of everything (except HUD and that kind of stuff)... let it get bigger the more the sun moves into center of viewpoint and almost fill the screen when the camera points directly into the the sun... hide it when the sun is out of view
And a nice effect for the sun:
make another sunglow sprite with high alpha rendered in front of everything (except HUD and that kind of stuff)... let it get bigger the more the sun moves into center of viewpoint and almost fill the screen when the camera points directly into the the sun... hide it when the sun is out of view