Gui

Blitz3D Forums/Blitz3D Programming/Gui

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

This method sort of makes sense but it's a bit blurry to understand, can you please explain it in a simpler way if possible, mean while i will try and addapt your idea to my coding.
thanks