Thanks Mongia2, but that wasnt quite what i needed. I dont need to copy surfaces, but the entire structure of the entity loaded with "LoadAnimMesh". What gets loaded are simply cubes and spheres with children- its the layout of the parents and children that i need to get my hands on.
I've managed to sort the problem by finding a bit of old code that worked (and i'd forgotten i had).
Thanks for your help.
I've managed to sort the problem by finding a bit of old code that worked (and i'd forgotten i had).
Thanks for your help.