Use operator instead of function

BlitzMax Forums/BlitzMax Programming/Use operator instead of function

Hi,
I'm writting mathematical functions. And I have functions like addition, substraction into my MATRIX type. I'd like to know if it's possible to use operator like (* + / ) instead of method like Add(), Multiply() etc.

For example in C++ we can use these operator like that:

Vector3D operator- () const { return Vector3D(-x,-y,-z); }

Is that possible to do that in BMAX?