@Cold Harbour
.lib "user32.dll"
apiLoadImage%(hinst%,lpszName$,uType%,cxDesired%,cyDesired%,fuLoad%):"LoadImageA"
bitmapfile$ is the name of the image file on disk to open.
@halo
try LR_DEFAULTSIZE im not sure yet about the LR_LOADTRANSPARENT flag, i look into it.
.lib "user32.dll"
apiLoadImage%(hinst%,lpszName$,uType%,cxDesired%,cyDesired%,fuLoad%):"LoadImageA"
bitmapfile$ is the name of the image file on disk to open.
@halo
try LR_DEFAULTSIZE im not sure yet about the LR_LOADTRANSPARENT flag, i look into it.