Sorry... "3DS file cant support even 2 UV sets" ???
Does this mean that a 3DS files can never be lightmapped ?
This is pretty important as a potential client wants to use 3DS (directly, not B3D), and wants lightmapping.
Does this mean that a 3DS files can never be lightmapped ?
This is pretty important as a potential client wants to use 3DS (directly, not B3D), and wants lightmapping.