As soon as you edit the texturebuffer, the current Alpha Channel Data is lost. So you need to restore it, or you may use writepixelfast to copy from imagebuffer to texturebuffer.
texture problem?
Blitz3D Forums/Blitz3D Programming/texture problem?The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.