RealTime Raytracing with Bmax ?

BlitzMax Forums/BlitzMax Programming/RealTime Raytracing with Bmax ?

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the types in PB:

Name   Extension Memory consumption        Range 
Byte   .b        1 byte in memory          -128 to +127 
Word   .w        2 bytes in memory         -32768 to +32767  
Long   .l        4 bytes in memory         -2147483648 to +2147483647 
Float  .f        4 bytes in memory         unlimited (see below) 
String .s        length of the string + 1  Up to 64000 characters 


*edit*
oh.. and structures are the same as blitz' types..