Doesn't that use 3D though? I realise you've already suggested using 3D but the question was regarding 2D.
btw, I would also use 2D in 3D with either SMPro, NSprite (both free) or NSprite Pro, SpriteCandy (both fee but excellent).
I've mixed SpriteCandy with pure 2D images and don't get too many problems although it's been suggested this can lead to performance issues.
btw, I would also use 2D in 3D with either SMPro, NSprite (both free) or NSprite Pro, SpriteCandy (both fee but excellent).
I've mixed SpriteCandy with pure 2D images and don't get too many problems although it's been suggested this can lead to performance issues.