Hello.
Create an image with as many frames as you want in your rotation, setbuffer to image(frame_no) rotate and draw the image.
Then you can use drawimage image,x,y,frame as required.
Goodbye.
Create an image with as many frames as you want in your rotation, setbuffer to image(frame_no) rotate and draw the image.
Then you can use drawimage image,x,y,frame as required.
Goodbye.