Jetpac under way

Miscellaneous Forums/Graphics Showcase/Jetpac under way

hmm, interesting idea.

I may be searching for a comprimise here, due to the nature of the game, i think more levels would be much better, and quick level creation is always good. Im thinking of using a more basic system of maps (height, placement etc) which can be produced very quickly.
Only problem is i would loose the lightmapping :( unless i can find a way to quickly lightmap it on the fly. The terrain is no problem, its the things like platforms, trees, alien buildings and other weird static structures that will be very hard to lightmap quickly. Also i may loose that nice squared poly look :(