that could be handy!
could be interesting on how to make a dll execute parts of the blitz code.
theory here,
if someone could work out someting like that, blitz 3D would have an advancement just by doing that, i would LOVE to make a loading sequence or animated mesh while the level is loading!
could be interesting on how to make a dll execute parts of the blitz code.
theory here,
thread1% = calldll("createthread.dll", "code.bb") RunThread(thread1%) StopThread(thread1%)
if someone could work out someting like that, blitz 3D would have an advancement just by doing that, i would LOVE to make a loading sequence or animated mesh while the level is loading!