hi there,
as we are planning to develop a larger scaled, commercial game project this summer, we'd like to know from the community if you think that blitzmax is stable enough for a 2d action game, cross-platform with a lot of sounds and visual effects.
should we wait and focus on blitz3d for now (3d-hardware accelerated 2d graphics?) or even go back to blitz2d?
we believe that the cross-platform compatibility could increase our sales, that's why we initially thought to focus on blitzmax.
as we are planning to develop a larger scaled, commercial game project this summer, we'd like to know from the community if you think that blitzmax is stable enough for a 2d action game, cross-platform with a lot of sounds and visual effects.
should we wait and focus on blitz3d for now (3d-hardware accelerated 2d graphics?) or even go back to blitz2d?
we believe that the cross-platform compatibility could increase our sales, that's why we initially thought to focus on blitzmax.