2D to 3D Cordinates and vice versa

Blitz3D Forums/Blitz3D Programming/2D to 3D Cordinates and vice versa

As GitTech wrote, use CameraPick:

CameraProject(camera, EntityX(e), EntityY(e), EntityZ(e))
x# = ProjectedX()
y# = ProjectedY()

Regards - Xaron