Ok !! thanks :) but i have a little question ? this piece of code
can be compared with tweening method ?
Because if i change :
Global Delta1:DeltaTime = DeltaTime.Create(35.0) ' Normal 35 FPS
With
Global Delta1:DeltaTime = DeltaTime.Create(10.0) ' Normal 10 FPS
The circle move more slowly ? it is normal ? If 'im remember
the blitz3d tweening method the object move in the same distance/time with more or less FPS ?
can be compared with tweening method ?
Because if i change :
Global Delta1:DeltaTime = DeltaTime.Create(35.0) ' Normal 35 FPS
With
Global Delta1:DeltaTime = DeltaTime.Create(10.0) ' Normal 10 FPS
The circle move more slowly ? it is normal ? If 'im remember
the blitz3d tweening method the object move in the same distance/time with more or less FPS ?