Frame limiting

BlitzMax Forums/BlitzMax Programming/Frame limiting

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Ok !! thanks :) but i have a little question ? this piece of code
can be compared with tweening method ?

Because if i change :
Global Delta1:DeltaTime = DeltaTime.Create(35.0) ' Normal 35 FPS

With
Global Delta1:DeltaTime = DeltaTime.Create(10.0) ' Normal 10 FPS

The circle move more slowly ? it is normal ? If 'im remember
the blitz3d tweening method the object move in the same distance/time with more or less FPS ?