GrabImage unreliable unless flip is called twice

BlitzMax Forums/BlitzMax Programming/GrabImage unreliable unless flip is called twice

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

hmm just tested my "idea"
was wrong sorry ...

But in that case I don't understand why it should not grab any data ...

Did you try with DirectX?
Perhaps its really your card that can't and won't work with OpenGL (SiS, S3, Intel, ATI IGP or similar cards that are useless for real 3D)