I was wondering if anyone has made a faster terrain system for blitz3d thats allows for bigger play areas w/ out using up system resource.
Also is there a mouse code for lockin onto the vertx point of the terrain so that I can contorl the heights for my world editor. Which is going to be used for my new RPG im planning.
Anyone that may reply to this post please, give much detail as you can.
Also is there a mouse code for lockin onto the vertx point of the terrain so that I can contorl the heights for my world editor. Which is going to be used for my new RPG im planning.
Anyone that may reply to this post please, give much detail as you can.