Looks Good. Interesting interface. I Like it!
Layers are easy, but let me know if you need help.
Could you explain this "Brush" idea a little more?
Hmmm. Ideas.
Well the engine I'm working has the following so far:
* Multiple floors each with there own drawing levels
(Bridges, Tunnels, etc.)
* Tile animation
* Multiple camera system (Makes split screen easy)
(Zoom, Shake and other effects)
* Inteligent Camera follow
* Per-Pixel lighting system with almost unlimited sources
(Same performance no matter the amount of lights)
Layers are easy, but let me know if you need help.
Could you explain this "Brush" idea a little more?
Hmmm. Ideas.
Well the engine I'm working has the following so far:
* Multiple floors each with there own drawing levels
(Bridges, Tunnels, etc.)
* Tile animation
* Multiple camera system (Makes split screen easy)
(Zoom, Shake and other effects)
* Inteligent Camera follow
* Per-Pixel lighting system with almost unlimited sources
(Same performance no matter the amount of lights)