I doubt its your gfx card, it just 'displays' stuff. I have not heard of this problem before, so very much doubt it is Blitz.
Try making a a terrain from tiles with no 'green' in them (water??) and then put a check in your 'write pixel' loop to look for anything 'green'???
Rhy :)
Try making a a terrain from tiles with no 'green' in them (water??) and then put a check in your 'write pixel' loop to look for anything 'green'???
Rhy :)