Throwing A Grenade

Blitz3D Forums/Blitz3D Programming/Throwing A Grenade

Im getting tired at this now so im just gonna settle for a strate line movement for my nade. Unless this change is somewhat correct:
ThisNade\Y# = Float(EntityY(ThisNade\Ent,1) + Sin(-(ThisNade\MovingTimer#/10.0)))
        MoveEntity ThisNade\Ent,0,ThisNade\Y#,(ThisNade\ThrowPower#/10.0)


in the Update_Nade() function.

i dunno anymore =(