Ambitions, ambitions...
Well, what do I know about ambitions??? I'm just working on a humble full 3D adventure with action elemnts with digitized actors in it! ;-)
Well, I too recommend to star with something else:
My first games (My learning curve):
1) You could control a car on a landscape, but if you get off the road - you're DEAD! (2D)
2) A duck is flying on a screen, you need to shoot it with a mouse (2d)
3) Simple liner point'n'click adventure
4) Adventure with impoved interface and story (I've got 1000 downloads on this one!!!)
5) My first Blitz project - script driven first person adventure game engine - never got time to polish it, but it was too ugly to release anyway, but it still worked!
6) 3D Adventure with 6 degrees of freedom! - coming soon!
But, yeah, we all dreamed about making another DOOM/GTA/MAX PAYNE when we didn't know how to code! ;-)
Well, what do I know about ambitions??? I'm just working on a humble full 3D adventure with action elemnts with digitized actors in it! ;-)
Well, I too recommend to star with something else:
My first games (My learning curve):
1) You could control a car on a landscape, but if you get off the road - you're DEAD! (2D)
2) A duck is flying on a screen, you need to shoot it with a mouse (2d)
3) Simple liner point'n'click adventure
4) Adventure with impoved interface and story (I've got 1000 downloads on this one!!!)
5) My first Blitz project - script driven first person adventure game engine - never got time to polish it, but it was too ugly to release anyway, but it still worked!
6) 3D Adventure with 6 degrees of freedom! - coming soon!
But, yeah, we all dreamed about making another DOOM/GTA/MAX PAYNE when we didn't know how to code! ;-)