Also just noticed that when you get a Game-Over, then start a new game, the zoom-in sound plays after you choose the map from menu when it shouldnt.
[EDIT] On further notice, when you start the EXE fresh and choose a map, you see the camera fly to the map, where-as when you start a new game after having played one, the camera is already in place.
[EDIT2] Should also mention that I have now learned never to run full-screen OpenGL apps with a windowed DirectX app running...
[EDIT] On further notice, when you start the EXE fresh and choose a map, you see the camera fly to the map, where-as when you start a new game after having played one, the camera is already in place.
[EDIT2] Should also mention that I have now learned never to run full-screen OpenGL apps with a windowed DirectX app running...