JV-ODE Physics Thread 3

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 3

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thanks for the help Viper Ill check that out.

Hey Smiff, are we able to get source code with pacemaker? (for ragdoll creation)

give me a hint, did you use
Dcreategeomtransform???

Believe it or not, I am trying to create the ragdoll for the exact same zombie mesh that was in the video!

EDIT- I solved the problem by changing the position of the joints to the correct places, i was placing them in the position of the current bone instead of the next bone- which now gives very realistic looking behaviour