It's not a comp,icated thing. I just use the GraphicsCaps() function to see if cubemaping is enabled and if so, load a cube map, else load a sphere map.
As for my idea of a recommended spec card, post 2000 doesn't seem right either, as some cards (low end) post 2000 don't feature cube mapping. So I'll forget the recommended specs, just have minimum specs and 'anything better is a bonus'!
As for my idea of a recommended spec card, post 2000 doesn't seem right either, as some cards (low end) post 2000 don't feature cube mapping. So I'll forget the recommended specs, just have minimum specs and 'anything better is a bonus'!