Two projects: First is a modified turn-based (it's actually hard to describe how it will work) 2D tactical combat game (with mecha!). The second is a 2D version of a pencil-and-paper RPG system that I wrote years ago (should work a little like Final Fantasy Tactics in style).
I have the map editor for both complete (basic tilemap style), and am working on revising it for GUI functionality as well as coding the basic GUI and primary routines for the first game. The second game is still in the planning stages...
I have the map editor for both complete (basic tilemap style), and am working on revising it for GUI functionality as well as coding the basic GUI and primary routines for the first game. The second game is still in the planning stages...