Thanks Rhy. The problem is that to test this (very interesting test...) i have to change that 300 bmp textures to jpg's, and then change the references one by one (perhaps i will edit the binary b3d file).
About the bmp size, the files are greater than the cluster size (about 192KB for every bmp).
I will try to test it. Any more ideas?
About the bmp size, the files are greater than the cluster size (about 192KB for every bmp).
I will try to test it. Any more ideas?