Cheers KuRiX ;)
@Slenkar: create an ODE sphere, then apply force with 'dBodyAddForce()' when keys are pressed. To stop the sphere suddenly, apply an opposite force on the sphere. For the second item, create the other objects with a much higher mass than the sphere and with zero geom friction.
@Slenkar: create an ODE sphere, then apply force with 'dBodyAddForce()' when keys are pressed. To stop the sphere suddenly, apply an opposite force on the sphere. For the second item, create the other objects with a much higher mass than the sphere and with zero geom friction.