try this with an image that is wider than the screen
Strict Framework BRL.GlMax2D Import BRL.System Import BRL.Basic Import BRL.pngloader Import BRL.Retro ?Win32 SetGraphicsDriver(GLMax2DDriver()) ? Graphics 640,480 Global x:Int=0 Global image:TImage = LoadImage("test.png") While KeyDown(KEY_ESCAPE)=False cls DrawImage image,x,0 x:-3 If x<0 Then DrawImage image,(x+ImageWidth(image)),0 If x<=-ImageWidth(image) Then x=0 DebugLog x Flip flushmem Wend