Thanks a million for the tutorial. Very well done.
I'v used it as a reason to learn about BMax bitmap collisions. Slows things down a bit on my machine though. I'm thinking of just using bounding rectangles for a nearness check and then use ImagesCollide for a final check. Seems that would be quicker as it only needs to do the bitmap check on images that MAY be colliding. Does that make sense?
I'v used it as a reason to learn about BMax bitmap collisions. Slows things down a bit on my machine though. I'm thinking of just using bounding rectangles for a nearness check and then use ImagesCollide for a final check. Seems that would be quicker as it only needs to do the bitmap check on images that MAY be colliding. Does that make sense?