Yep, only two options:
1. Lock the image and use writepixel then unlock.
2. User current screen buffer.
I've been trying to use the first for most things, But I couldn't figure out how to drawtext onto a tPixmap, so for that I had to use the screen.
1. Lock the image and use writepixel then unlock.
2. User current screen buffer.
I've been trying to use the first for most things, But I couldn't figure out how to drawtext onto a tPixmap, so for that I had to use the screen.