I had this problem long time ago. In my case it was the bad use of a DLL, that didn't crash during the execution but in the END command.
It should be some bad memory access during the game, but the software crashes when you free.
You will need to comment all the 'problematic' lines of code to see where is the problem!
It should be some bad memory access during the game, but the software crashes when you free.
You will need to comment all the 'problematic' lines of code to see where is the problem!