for animators

Miscellaneous Forums/Content Creation Tools/for animators

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It's been quite a time since last time I used it that way, but....

I think it was...

- filetype ...TEXT

- type, SRT

- plot IK to FK

- plot fcurves

- triangulate

- export hidden objects, no.

- compress mesh, no.

- textures

-absolute path no

- sequences yes (I think it was)

Oh, of course, Ultimate Unwrap will allways display badly an imported x mesh model (even u may need to "weld model" in some cases) That is just a display glitch; internal data keeps perfect. You can check exporting the x file and loading for example in Mview.exe from MS DX 8 o r 8.1 SDK.

I never remember the exact way; I just trial again, and in some minutes I get the thing working. yep, I could write it down one day, but I never do in gfx stuff, actually...

I mean, it works.