It's been quite a time since last time I used it that way, but....
I think it was...
- filetype ...TEXT
- type, SRT
- plot IK to FK
- plot fcurves
- triangulate
- export hidden objects, no.
- compress mesh, no.
- textures
-absolute path no
- sequences yes (I think it was)
Oh, of course, Ultimate Unwrap will allways display badly an imported x mesh model (even u may need to "weld model" in some cases) That is just a display glitch; internal data keeps perfect. You can check exporting the x file and loading for example in Mview.exe from MS DX 8 o r 8.1 SDK.
I never remember the exact way; I just trial again, and in some minutes I get the thing working. yep, I could write it down one day, but I never do in gfx stuff, actually...
I mean, it works.
I think it was...
- filetype ...TEXT
- type, SRT
- plot IK to FK
- plot fcurves
- triangulate
- export hidden objects, no.
- compress mesh, no.
- textures
-absolute path no
- sequences yes (I think it was)
Oh, of course, Ultimate Unwrap will allways display badly an imported x mesh model (even u may need to "weld model" in some cases) That is just a display glitch; internal data keeps perfect. You can check exporting the x file and loading for example in Mview.exe from MS DX 8 o r 8.1 SDK.
I never remember the exact way; I just trial again, and in some minutes I get the thing working. yep, I could write it down one day, but I never do in gfx stuff, actually...
I mean, it works.