"unveils some indepth cgi industry secrets" haha, sounds great, no?
I think this won't help you cr. Seems like you still didn't understand what "programming" means. To code some Bullettime FX is so easy when you know how to code. Facial animations requires the right Character meshes with a face bones system, and then you need to animate them, using your animation skills. Additionally you need to implement this in a Blitz compatibe way, that means you most likely will have to work around some problems.
Take my advice: start simple, make something simple that works (eg. a very basic FPS game engine). Then you may add things one by one.
I think this won't help you cr. Seems like you still didn't understand what "programming" means. To code some Bullettime FX is so easy when you know how to code. Facial animations requires the right Character meshes with a face bones system, and then you need to animate them, using your animation skills. Additionally you need to implement this in a Blitz compatibe way, that means you most likely will have to work around some problems.
Take my advice: start simple, make something simple that works (eg. a very basic FPS game engine). Then you may add things one by one.