Texturing Help

Blitz3D Forums/Blitz3D Programming/Texturing Help

Hi,

Its a shame the search function doesn't work here anymore as Im sure this question has been answered a lot.

Is it possible to multitexture a entity, but using a couple of entity fxs? Imagine that I have a nice space craft model. I would like the cockpit glass to be spherical mapped to give a nice shiny apperance, I would like the main hull to be not so shiny using the normal texture, and final I would like the engine glow to be full bright.

Does anyone have an example of this, or can someone help me out by pointing me in the right direction?

Cheers,


Unc