glPolygonMode(GL_BACK,GL_FILL) problem ?

BlitzMax Forums/BlitzMax Beginners Area/glPolygonMode(GL_BACK,GL_FILL) problem ?

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I just noticed a little bug (not sure)

Strict
SetGraphicsDriver GLMax2DDriver()
Graphics 200,200,0
glpolygonmode(GL_BACK,GL_FILL)
DrawRect 100,100,50,50
glpolygonmode(GL_BACK,GL_LINE)
DrawRect 50,50,50,50
Flip
WaitMouse


I dunno if it's me but the top-right pixel corner is missing on the fill mode :