TNet Multiplayer Release Update

BlitzMax Forums/BlitzMax Programming/TNet Multiplayer Release Update

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My Network Module is taking it's next step. The first real version is online. The site has been updated with various stuff.

TNet is now using BlitzMax sockets from scratch and should work on Mac and Linux aswell as PC. Overall the structure of TNet have been made more effective and modular so the next updates should take less time to complete (TCP, Reliable UDP, SyncObjects).

Hope this version is more stable than the last and not the opposite. TCP and reliabel UDP is the next step. They are both 70% done.

See the command section for an update list of all command with descriptions and examples.

Examples Updated to support TNet Pre-Release.