Plug-ins support is being developed. It will not be DLL oriented, as I want people to make it's own plug-ins using BlitzMax, so I've developed (currently testing) another plug-in system, based on stand-alone EXEs that can comunicate with BLIde in a similar way DLLs would do.
Code processors are a good idea. Next version will support them.
Code processors are a good idea. Next version will support them.