The JV-ODE user library contains almost all of the ODE functions wrapped inside a DLL.
The library can be used in any programming language that supports DLL's, including Blitz3D and BlitzPlus. The functions have been adapted to use euler angles (the same coordinate system as Blitz3D), however functions for accessing quaternion angles are also included. The download contains all of the necessary files to get you started, including some simple demos showing various ODE objects and TriMesh collisions.
To view more information and screenshots click here.
Options are now available to purchase the wrapper using either PayPal or Share*it.
The restricted demo version is now available for download here (222KB)
Have Fun :)
Previous JV-ODE Threads: 1 2
JV-ODE Player Factory Forum
Useful Links: ODE.org Website - ODE User Guide (PDF) - ODE User Guide (HTML) - ODE Archives
The library can be used in any programming language that supports DLL's, including Blitz3D and BlitzPlus. The functions have been adapted to use euler angles (the same coordinate system as Blitz3D), however functions for accessing quaternion angles are also included. The download contains all of the necessary files to get you started, including some simple demos showing various ODE objects and TriMesh collisions.
To view more information and screenshots click here.
Options are now available to purchase the wrapper using either PayPal or Share*it.
The restricted demo version is now available for download here (222KB)
Have Fun :)
Previous JV-ODE Threads: 1 2
JV-ODE Player Factory Forum
Useful Links: ODE.org Website - ODE User Guide (PDF) - ODE User Guide (HTML) - ODE Archives